SHOOTY TROOPS™ – Dev Blog #9

SHOOTY TROOPS™ – Dev Blog #9 “28 Days Later….” by The Bush Wookie Launch and July have come and gone and your favorite endless arcade shooter,  SHOOTY TROOPS™, has only been getting stronger, faster, and filled with enough content to think you are getting Christmas in July. I’m going to be honest and say I am […]

SHOOTY TROOPS™ – Dev Blog #8

SHOOTY TROOPS™ – Dev Blog #8 “Ladies and Gentlemen … we have lift-off” T-Minus 0:00 and SHOOTY TROOPS™ – The Endless Arcade Shooter is officially launched into the world. You’re Welcome. 804 Game Studios is proud to say we kept updating content until the last second, adding even more features that we thought would make […]

SHOOTY TROOPS™ – Dev Blog #7

SHOOTY TROOPS™ – Dev Blog #7 Salutations once again from the land of the 804. Before we start, Nǐ hǎo to the thousands of Chinese Players that downloaded our game over the past weekend. We heard you were competitive. Hope your thumbs can back it up. This is Tom, AKA the Bush Wookie, AKA your […]

SHOOTY TROOPS™ – Dev Blog #6

SHOOTY TROOPS™ – Dev Blog #5 v0.7010 is here and it’s full of Surprises!!! With the July 1st release just on the horizon, you’d think the 804 Rag Tag Development team would be sitting back in their beach chairs, dreaming of cookouts yet to come. You’d be 100% wrong. Your favorite neighborhood gaming studio has […]


TOP GUN Q&A The following is a Q&A with the first SHOOTY TROOPS™ TOP GUN Bruno Zapata.804’s Community Manager, Tom, sits down with him to get all of his secrets. “I feel the Need …. The need to interviewSHOOTY TROOPS™ TOP GUN Bruno Zapata!” Bruno took absolutely no prisoners (which is currently not a feature) […]

SHOOTY TROOPS™ – Dev Blog #3

SHOOTY TROOPS™ – Dev Blog #3 After countless hours of game consultation and design, your favorite RAG TAG development team has reached a milestone of their mind-thrilling, thumb killing, twitch-endurance, endless arcade shooter, SHOOTY TROOPS™. Charge your mobile devices. The Testing has begun….. Do you love hours of countless levels of old school video game shooting? […]